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AI Insights · Timothy · July 2024

Top 5 Slime Games on iOS in Africa - Q2 2024

Discover the performance of the top 5 slime games on iOS in Africa during Q2 2024, highlighting trends in downloads, revenue, and active users.

Top 5 Slime Games on iOS in Africa - Q2 2024

In Q2 2024, the top 5 slime games on iOS in Africa exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:

World of Slime Simulator Games from Solid Apps INC saw a notable increase in weekly downloads, peaking at 569 in mid-June. Revenue trends showed a steady increase, reaching approximately $523 in early June. The number of active users also peaked in mid-June at around 862, indicating a strong engagement from its user base.

My Talking Slimy: Super Cat 3D, published by Pixeland LLC, experienced fluctuating weekly downloads, with a high of 346 in early May. The weekly revenue showed a gradual decline, ending the quarter at around $32. Active users remained relatively stable, averaging around 92 towards the end of June.

Fluid Simulation by Pavel Dobryakov had a consistent number of active users, averaging around 510 in late June. Weekly downloads varied, peaking at 69 in mid-May. Revenue trends were inconsistent, with a peak of $92 in early June.

Super Slime - Black Hole Game from Supercent, Inc. saw significant weekly downloads, peaking at 591 in mid-June. Active users showed a peak of 3.4K in mid-June, although there was a slight decline towards the end of the quarter. Revenue remained relatively low but saw a slight increase to $21 in late June.

Goo: Slime simulator, ASMR by Exomind LTD had minimal download and revenue activity throughout the quarter. Revenue saw a slight uptick to $16 in early June, but there were no significant changes in downloads or active users.

These insights are based on data from Sensor Tower, where you can find more detailed analytics on app performance.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024